courses.reviews logo
I launched a free website to help you find the best courses with reviews & discounts.
Archived
Published
5 min read

Trevor I. Lasn

Staff Software Engineer, Engineering Manager

Peaks.js — Interact With Audio Waveforms

Peaks.js is a client-side JavaScript component to display and interact with audio waveforms in the browser

Peaks.js lets you display and interact with audio waveforms right in the browser. This can be super helpful when you need to:

Interact With Audio Waveforms

  • Zoom in on a specific section of the audio.
  • Add markers to highlight important parts, like speech or music breaks.
  • Allow users to make precise clippings.

You can use Peaks.js to visually navigate through audio content, much like you see in professional audio editing software.

Why Would You Use Peaks.js?

  1. You need a way to let users interact with audio content — like scrolling through a waveform.
  2. You want to allow users to make selections or mark points — for clipping or just for reference.
  3. You need zoomable views — so users can get a detailed look at specific parts of the audio.

This is great for building things like podcast editors, audio annotation tools, or music players where interaction matters.

Setting Up Peaks.js in Your Project

Let’s get to the fun part. I’m going to show you how to set this up from scratch. You’ll see how easy it is to get this running.

1. Install Peaks.js

You can install it using npm:

Terminal window
npm install --save peaks.js

Or just grab it from a CDN if you don’t want to use a bundler.

  1. Basic Setup with Web Audio Here’s a simple way to get Peaks.js working using the Web Audio API. This approach doesn’t require you to pre-generate waveform data, but it’s important to note that it’s CPU intensive and works best with shorter audio files. Here’s how to get started:
<audio id="audio" src="sample.mp3" controls></audio>
<div id="overview-waveform"></div>
<div id="zoomview-waveform"></div>
const AudioContext = window.AudioContext || window.webkitAudioContext;
const audioContext = new AudioContext();
const options = {
containers: {
overview: document.getElementById('overview-waveform'),
zoomview: document.getElementById('zoomview-waveform')
},
mediaElement: document.getElementById('audio'),
webAudio: {
audioContext: audioContext
}
};
Peaks.init(options, function(err, peaks) {
if (err) {
console.error('Error initializing Peaks.js:', err);
} else {
console.log('Waveform is ready');
}
});

What’s happening here?

  • We define two div elements where Peaks.js will render the overview and zoomable waveforms.
  • The mediaElement points to an <audio> element that holds the audio file.
  • We initialize Peaks.js with the webAudio option, which uses the Web Audio API to generate waveforms.

What’s Good About This?

  • You don’t need to generate waveform data files ahead of time.
  • Users can zoom in on the waveform and interact with it right away.

But, as I mentioned, it can be slow for long audio files since the browser has to download the whole audio file before showing the waveform.

Pre-Generated Waveform Data (For Larger Files)

If you’re working with longer audio files, it’s better to pre-generate the waveform data. Peaks.js supports both JSON and binary formats. Let’s say you have a 1-hour podcast file, and you don’t want to make users wait.

You can use a tool called audiowaveform to generate the waveform data. Generate binary waveform data:

Terminal window
audiowaveform -i sample.mp3 -o sample.dat -b 8

This will output a .dat file that Peaks.js can use to render the waveform efficiently. Now you just need to load this into Peaks.js:

const options = {
containers: {
overview: document.getElementById('overview-waveform'),
zoomview: document.getElementById('zoomview-waveform')
},
mediaElement: document.getElementById('audio'),
dataUri: {
arraybuffer: 'sample.dat'
}
};
Peaks.init(options, function(err, peaks) {
if (err) {
console.error('Error initializing Peaks.js:', err);
} else {
console.log('Waveform is ready');
}
});

Why this is better for longer audio

  • Peaks.js doesn’t need to analyze the audio file on the fly.
  • The pre-generated .dat file is much smaller, and Peaks.js can load the waveform faster.

Adding Markers and Segments

One of the best features of Peaks.js is the ability to add markers. You can use these markers to create reference points in your audio or even create segments for clipping.

Here’s an example of how you can add a marker at 10 seconds:

peaks.segments.add({
id: 'marker1',
startTime: 10,
endTime: 15,
labelText: 'Clip Segment'
});
peaks.points.add({
time: 10,
labelText: 'Start Point'
});

Why markers matter

  • You can let users visually interact with specific points in the audio.
  • Great for building editors where users can clip sections of the audio.

Real-World Example: Podcast Editor

Imagine you’re building a simple podcast editor. Peaks.js allows users to visually interact with their podcast episodes, zoom in to trim dead air, and mark segments for editing.

function setupPodcastEditor() {
const options = {
containers: {
overview: document.getElementById('overview-waveform'),
zoomview: document.getElementById('zoomview-waveform')
},
mediaElement: document.getElementById('audio'),
dataUri: {
arraybuffer: 'podcast_waveform.dat'
}
};
Peaks.init(options, function(err, peaks) {
if (!err) {
peaks.segments.add({
id: 'intro',
startTime: 0,
endTime: 30,
labelText: 'Podcast Intro'
});
console.log('Podcast editor is ready');
}
});
}

This setup lets the user zoom in on the intro, mark it, and make precise edits.

Peaks.js is a fantastic tool for anyone needing to interact with audio content in the browser. Whether you’re building a podcast editor or just need to create audio clippings, Peaks.js makes it easy to render, zoom, and mark your audio waveforms.

If you’re working with short audio, the Web Audio API option works well, but for longer files, pre-generating the waveform data is your best bet.


Found this article helpful? You might enjoy my free newsletter. I share dev tips and insights to help you grow your coding skills and advance your tech career.

Interested in supporting this blog in exchange for a shoutout? Get in touch.


Liked this post?

Check out these related articles that might be useful for you. They cover similar topics and provide additional insights.

Webdev
3 min read

CSS Supports Nesting Now

CSS nesting is finally supported in all major browsers. Write cleaner, organized stylesheets without Sass or Less

Dec 6, 2024
Read article
Webdev
4 min read

Explicit is better than implicit

Clarity is key: being explicit makes your code more readable and maintainable.

Sep 4, 2024
Read article
Webdev
6 min read

Inside the CSS Engine: CSSOM Explained

A deep dive into how browsers parse and manipulate CSS, its impact on web performance, and why it matters

Oct 25, 2024
Read article
Webdev
3 min read

CVE-2025-29927 - Next.js Middleware Bypass Explained In Simple Terms

The vulnerability skips Next.js middleware security checks by adding a single HTTP header

Apr 6, 2025
Read article
Webdev
4 min read

Self-Taught Developer's Guide to Thriving in Tech

How to turn your non-traditional background into your biggest asset

Sep 28, 2024
Read article
Webdev
4 min read

Open Dyslexic Font: Improve Your Web Accessibility

How to implement the Open-Dyslexic font to enhance readability for users with dyslexia

Oct 12, 2024
Read article
Webdev
3 min read

CSS ::target-text for Text Highlighting

A look at how browsers can highlight text fragments using CSS ::target-text, making text sharing and navigation more user-friendly

Dec 17, 2024
Read article
Webdev
4 min read

Speed Up Your Website With rel='preconnect' and increase PageSpeed Insights Score

Using link rel='preconnect' can improve your website's performance by reducing connection setup times to key external domains.

Sep 13, 2024
Read article
Webdev
3 min read

Improve PageSpeed Insights Score with Lazy Loading Iframes

How to save bandwidth and speed up your site by lazy-loading iframes

Sep 13, 2024
Read article

This article was originally published on https://www.trevorlasn.com/blog/peaks-js-interact-with-audio-waveforms. It was written by a human and polished using grammar tools for clarity.